This article was very interesting and helps me to understand art in video games. Dr.Jenkins point out some great facts about, how we can be emotional attached to video games. When one plays video game, one tends to build a connection with the character as if the really knew the charcter. Even though the characters are not real, one tends to express their feelings as the play the game. In the article Jenkins discuss about how he never was a huge fan of playing video games, but when he finally plays he started to cry. As we see these video games in art, we tend to feel that the scenery and the characters are so real. Video games are becoming more advance over the centuries and will change throughout the year. Art plays a major role in video game, and will become very popular over the years. Jenkins suggested incorporating critical vocabulary question to help understand video game through art and the words that tend to express one thought. Therefore, when you think about video games it is not only about adolescent play all day long, but art is very important in the game.
Tuesday, November 3, 2009
It is a video game certainly, but is it art?
Monday, November 2, 2009
What the bleep do we ?
After watching this film, it really made me think about if I know everything in life. There are so many aspects of life that we as individual have not touched yet. People tend to live their lives not knowing what to expect. It is not what we do to our body, but what we do with our mind. Many individuals are not satisfied with their life, but want to change the way they are living. We must live our dreams to the fullest.
However, our brain is capable of many things, but we must transcend our self to a higher level. We must make a change in our life, and realize that there is more to live and learn. Love the abstract as you love whatever addiction, which one indulges their selves into repeatedly. Live your life in happiness, and not an addiction that will your life. Power of intangibility is what we call matter, and was highly discussed in the film.
Therefore, in the film one will understand and explore different emotions, addictions and know about God spiritually. God is always with us and guide us in the right direction. There is time when we lose track of time and our identity. The studies that the doctors speak about in the film, made me realize that we must have a positive thinking of live and know that there is so much to learn about in life. Never say that we know everything because that is not the case.
Sunday, October 25, 2009
Analyzing Mortal Kombat Breifly
Fight! Mortal Kombat is not an easy game until one plays it for duration of time. The characters are made up of different races and gender. One will encounter an Asian, Caucasian, Hispanic and also African American character. This game in my opinion is very diverse and many can relate to the character. When I play this I never really choose the race of my background, but of another race on the chart. The game is highly aggressive and violent at the same time. There are different stages of this game, where one can move up to a higher level. The game usually has three rounds of one fighting their opponent to win the battle. However, one will observe the culture of power and who is really the dominant race in the game. Technically there is more white male character than any other race.
Therefore, there are also character that look like creatures, but one can see the skin color underneath their costume. Would this game be considering violence in pop culture? I think that there are a high percentage of children, adapting what they see in the video game to the reality of their life. It is up to their parent to teach them right from wrong. While playing this game I was fascinating to see that women are not a bystander, but actually fighting in the game. I have been playing this game for years, but have not realized the low percentage of women fighting. After reading the article of “The connection: Life, Knowledge, and Media it made me realize that we cannot always be looking at one perspective of life. The goal is to reconstruct your knowledge, and know there is right and wrong of many situations in life. When I apply this to article to Mortal Kombat, I analyze that in the game that there is a higher percentage of a certain race, but also there is other races to be depicted.
Super Mario Smash Brothers Brawl
The Super Mario Smash Brothers Brawl was so difficult for me when I played it the first time, but I guess I need more practice. When I picked the player that I wanted it was fairly easy, until I actually had to play. It took less than five minutes when I realize that I lost to the other player. I was so anticipated to play another round but there was something in the back of my mind that was just telling me to observe. One will encounter culture of power when playing this game because there are a wide variety of different races, gender and ethnicity. This game is highly aggressive, but very entertaining to watch.
However, I was comparing this game to Mortal Kombat, which I enjoy playing. I observe that there is a tremendous amount of violence that occurs in Mortal Kombat, but Super Mario Smash Brothers Brawl shows less violence then I would have intended. I am very impressed to see that they have a female fight, even though she is very girly, she is not being portrait as a bystander. The characters are look like creatures, but one can tell whether they are a female or a male competitor. This game I think was awesome all though I felt that I killed my own self.
Sunday, October 18, 2009
Violence and Pop Culture
Everything this article had to say about violence and pop culture was phenomenal. It gets down to the basic of how children are easily influence by the media. This topic on violence and pop culture is an issue that parents needs to speak to their children about. Should we blame the media for our kid’s action? No I do not think we should blame the media because it is up to the parents to teach their kids right from wrong. When playing video game is violence that occurs at times, but it is up to the child, if they are going to take from the game and use it in life. If they were raise correctly they will know that violence is wrong and it solves nothing. Most of the video games I play are very violent, but I do not allow myself to be influence by the violence I perceive. The game which I enjoy playing and using in my analysis is mortal combat on the super Nintendo. Although it is a fighting game it is very entertaining and interesting in what these characters play. My favorite character is sub-zero because he would always be freezing his opponent to win his battle. Another is Lui Kane, who is popular for his Chinese act with his feet. This game is a challenge, but one can see the different race and ethnic background. There are actually female characters that actually fight, and that is what I like about this game. There are all types of race and gender, so whoever plays this game would not get offended. As the article say parents need to be aware of what their children are watching on the internet and playing. Many children who find themselves as being lonely, usually turn to the internet for comfort. We cannot let go of our children but understand their feelings.
Saturday, October 10, 2009
Reaction to Gender in Video Games

Sunday, October 4, 2009
Fair Play Reaction (Race and Gender)
